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©2008-2010 ~Snarflax
:iconsnarflax:

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Family! Modeled in Maya.

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:iconjhonthebest:
Wow, I surely should get a grip at that soft.
Pretty cool smoothing and textures, did u used Uv maps for this one?. The maps look good on the characters but on the floor and the wall they seem kinda streched, widen or something, as if the quallity was lower. The models are good, but some smoothed low poly comes to mind... the spikes look good, and the texture fits very nicely on the characters.

Good work!!

Any tutos u mind know about?

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;P webs1te | dev1ant | bl0g | blog #2
:iconsnarflax:
I used Maya for this one. I had to unwrap each character's UV's in order to texture them that way. The floor's texture is really a lot lower than the others because I had to use about a 3-4k map on it because the area was so expansive. even though it was that large it still could not compensate for the scene. I'll see if there's a workaround for that later on.

I would just search "maya tutorials" and you'll find TONS of good ones that way.

Thanks for the comment!
:iconjhonthebest:
ur welcome, thanks for the help also.

Cheers!

--
;P webs1te | dev1ant | bl0g | blog #2

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March 19, 2008
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